

  To build GnuGL (libgnugl.a) under DJGPP run do_djgpp.bat


 GnuGL.h      - GnuGL header file, Class definitions etc.
 Face.cpp     - Face class and its members 
 File.cpp     - external file (.che,.trg,.3d) support
 Linepo.cpp   - Line & Polygons algoriths
 Matrix.cpp   - Matrices and operations
 Pcxbmp.cpp   - BitMap manipulation PCX/BMP files
 Point.cpp    - Vector aritmetic
 Primitiv.cpp - 3D Primitives (sphere, cube, torus etc.)
 Rest.cpp     - rest part of code
 Scene.cpp    - main class, scene definition 
 Spline.cpp   - Bezier patches
 Sweeping.cpp - Object of revolution & Piping
 Texture.cpp  - Procedural Textures
 ZBuffer.cpp  - ZBuffer/Goroud & Phong shading
 Object.cpp   - Objects manipulations 


 Compiled with  DJGPP/MSDOS, gcc/Linux, Visual C++/Win95


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